Where is neverwinter in faerun




















Around DR, Neverwinter was a city full of opportunities. As word spread that Neverwinter was being restored, merchants from both the north and the south became interested in trading with the city once again. Likewise, Lord Neverember began forging a trading alliance with the restored Gauntlgrym in hopes of increasing the prosperity of both cities while ensuring his advantage over the nobles and merchants from Waterdeep and Baldur's Gate.

Without guilds to restrict trade or construction, those who wanted to start a business in Neverwinter could simply do so, and those traders who dealt with basic products, such as foodstuffs, became wealthy just by selling their goods in the city. Likewise, there was demand for many jobs and those who offered their services either as workers or as apprentices had plenty of options despite the high competition.

Before the Mount Hotenow eruption, Neverwinter was a picturesque city and boasted such sights and edifices that would be noteworthy in other cities, but were fairly common features in the Jewel of the North. The city's layout was roughly the shape of an eye, with the Neverwinter River as a long axis running roughly east—west.

At one end was the harbor and at the other was the Upland Rise , and beyond that the Neverwinter Wood. Four gates penetrated its walls, in the northwestern, northeastern, southwestern, and southeastern corners. Among its most prominent landmarks were its three spectacular, intricately carved bridges: the Dolphin , the Winged Wyvern , and the Sleeping Dragon , considered the city's emblems by its inhabitants. Under these, the Neverwinter River cascaded over small, gentle waterfalls as they coursed into the city's bustling harbor.

The city was full of beautiful and ingeniously designed buildings with many famous in their own right, such as the House of Knowledge, Neverwinter's tall and many-windowed temple of Oghma; the Hall of Justice, the temple of Tyr and the public office for the rulers of the city; and Castle Never , the castle of the ruler of Neverwinter. In addition, the reputations of such unique taverns as the Moonstone Mask , the Shining Serpent Inn , and the Fallen Tower reached far beyond the city's walls and further added to the city's distinction.

After the Ruining , the city was almost entirely destroyed. Of the three bridges, only the Winged Wyvern remained functional. Many former edifices and homes became martial garrisons to keep the monsters at bay. Neverwinter remained in ruins for almost two decades but, thanks to Lord Neverember's efforts, the city began to regain its former glory by the late s DR.

The Chasm was magically sealed around DR , [30] although at such cost to the city's coffers that some of its outer walls still lay in ruins and several of its neighborhoods remained abandoned and plagued by monsters and brigands by DR. After the Mount Hotenow eruption in DR, the city was almost destroyed. After the rebuilding project, the layout was drastically changed:. As of DR, Neverwinter was inhabited mostly by humans , half-elves , and a minority of dwarves.

As of DR, the city was more cosmopolitan, with members of many races living alongside the common human and half-elven families. The rare eladrin [49] and even tieflings were common sights among the citizens. Many of the organizations that operated in Neverwinter took on more prominent roles by DR. Before their utter defeat in the late 15 th century, [30] a cell of Shadovar agents [59] and a tribe of orcs from Many-Arrows also operated in the city. Brimstone Angels series. Neverwinter Saga :.

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Explore Wikis Community Central. Register Don't have an account? Edit source History Talk This article is about the city. For other uses, see Neverwinter disambiguation.

Neverwinter is a friendly city of craftsmen, who trade extensively via the great merchants of Waterdeep; their water-clocks and multi-hued lamps can be found throughout the Realms. Neverwinter gained its name from the skill of its gardeners, who contrived to keep flowers blooming throughout the months of snow—a practice they continue with pride.

Main article: History of Neverwinter. Main article: New Neverwinter. The Weeping Eye, a badge of authority in Neverwinter. Martin TSR, Inc , pp. ISBN Waterdeep and the North.

The Savage Frontier. TSR, Inc , p. Forgotten Realms Campaign Setting 3rd edition. Wizards of the Coast , pp. Wizards of the Coast , p. Neverwinter Campaign Setting. Edited by Tanis O'Connor. Salvatore October In Jean Rabe ed. Polyhedron 74 TSR, Inc. April In James Butler ed. In Chris Youngs ed. Dragon Wizards of the Coast , p. Schneider August Dungeon Wizards of the Coast , p.

Perfect World Entertainment. Volo's Guide to the North. Ed's Twitter. Retrieved on Designed by Ferret Baudoin , J. Neverwinter Nights 2. James , Ed Greenwood September The Grand History of the Realms. Edited by Kim Mohan , Penny Williams. Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes , et al. November Sword Coast Adventurer's Guide. Edited by Kim Mohan. The Rise of Tiamat. Edited by Scott Fitzgerald Gray.

These parts further have distinct regions, culture, and cities. Far to the east, in the Dalelands, there is a standing stone that was erected to mark the bond of friendship between the elves of Cormanthyr and the human settlers who made their homes on the western fringes of their forest.

Dale Reckoning is not the only method of doing so, but it is by far the most well-used. In DR, a scholar named Augathra penned the Roll of Years , a long list of names for forthcoming years inspired by prophetic visions. Though not always immediately apparent, each year's name in the Roll has something to do with an event that occurs during that year. Neverwinter Wiki. Neverwinter Wiki Explore. Main Page All Pages. Main page Random page. Join in. Community portal Community discussion Admin noticeboard Recent changes.

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