If you played either of the games, you know that Infamous Second Son and Infamous First Light were a spectacle of vibrant superpowers and explosions inside a rainy Seattle cityscape.
It all started with Second Son where we first introduced our incredible particle effects as Delsin discovers his own set of powers. With our new patch to take advantage of the PS4 Pro, those effects have never looked better.
First up is HDR. When we re-worked our engine to create Infamous Second Son for the PS4, we had a strict focus on realistic lighting and exposure. We wanted the art direction and tech to reflect realism in a way that immerses players in the damp, rainy streets of Seattle.
We did a lot of work to ensure our sky, sun, and light sources felt like the real thing. So why is HDR such a big deal now? The vibrancy of the sky and lighting creates some really striking and beautiful moments. The second reason is in the smaller details.
In both games, the Seattle city streets are filled with incredible art from our hard working art team. Signs, coffee cups, puddles, fall leaves — this world is filled with little touches waiting to be noticed. You can see detail on bricks and signs that previously went unnoticed. When we created the Seattle landscape, we had a goal to make everything wet.
That means reflections of those details on every surface. It also meant a fair amount of specular aliasing. The increased resolution improves this and many other alias issues. The third — and best — reason to revisit the Infamous games on PS4 Pro is simple: the powers look amazing.
For example, when Fetch does a ground pound, waves of brilliantly flickering particles erupt in all directions. We even improved photo-mode to let you pause on powers. Did you like this? Like this. Trophies are a waste of time tbh. Trophies are a waste of time? Ya, like play games in general is not a waste of time……. I will also not be going back to the games I have already got the platinum trophy in. Such a fantastic game.
I wish there was a sequel with COLE though. It got cancelled after Vita sales took a dive in the US. Then following that up with complaints about expensive proprietary Memory Cards. Not gonna happen. Especially not on Nintendo platforms where we know for a fact that 3rd parties struggle. Blame consumers for saying that a product that was literally too expensive was too expensive?
How about you get on the right team and blame Sony for the ridiculously overpriced proprietary memory cards that only work in the Vita and nothing else when they should have used micro SD cards? Did it ever occur to you that maybe people were waiting for sales, but instead of having sales, Sony just dropped all support in the west?
Sony never even gave the Vita a chance in the US, and they never tried to turn it around like they turned the PS3 around. And so the wait for a game with boosted framerate continues. Thanks for pointing this out JamzDance. I failed to mention in the post above, but we did include a performance option. Default is set to the higher resolution option.
I have a 4k TV, which up scales HD to 4k quite well already. I think the messaging for the PS4 Pro has been a lot of wrong and very little right. Most people have p TVs. Most of us want to hear about increased FPS and more details in a p image rather than a prettier 4K image. Unless you are looking at this website on a 4k HDR TV then any comparison pictures they could post are not going to show you most of the differences they are talking about because your computer monitor, tablet, phone, etc..
So old style side by side comparisons are not really good anymore. I am beginning to believe that the difference is so small that a comparison will only show that there is not a very big difference at all. There are zero comparisons and if there is a difference at all, it will show on a p display. They are the ones that are stating there is a big difference, I am only asking for proof of this difference. Is that really a lot to ask as a consumer when they use all these buzz words describing the difference, but have yet to show the difference?
Based on how far you are, the pixels are too small to differentiate. You can hope for better detail and stuff to come through on bigger screens, and you can see improvements. It is gorgeous and does a LOT for gaming.
I need this t. The problem is though, that unless you have an HDR t. That just means you have no imagination what so ever.
Any idea when the patch will drop? On a properly calibrated TV your games are crushing black badly. Something is wrong with your two games. Please investigate. New city. New powers. New choice to be the hero or villain. This super-powered sequel picks up from the events of the first two inFAMOUS games, with the aftermath of Cole's actions leading to a government agency cracking down on Conduits - individuals with superhuman powers.
In this dark world, you'll play as Delsin Rowe, whose abilities to control and turn into smoke are awakened when you rescue passengers from a bus accident. This puts you right in the firing line of the Department of Unified Protection - but little do they know that you're willing to fire right back! The series' Morality System also returns, once again letting you tread that thin line between good and evil, both in the heat of battle and the way you play the game as a whole. Superb visuals, top-notch voice acting and an open world that responds to every decision players make leads to a very satisfying experience.
Although it lacks a multiplayer mode, the decision to play using good or evil karma ensures high replay value. It's of the first proper exclusive games for the PS4 and hellbent on delivering a supercharged experience, fighting fit for the ne….
It's hard to believe now, but Sony's hardcore superhero action game inFamous was originally going to be a cartoon game inspired by…. Hunt a dangerous creature, kill enemies with stealth and liberate Seattle on SONY's next-generation machine….
With how gorgeous the game looks, we'd rather have a birds-eye view of the scenery. There's nothing like the Seattle skyline in p. Of course, parkour won't just be for travel. It factors heavily into the combat. Mark us down as excited. Any time you allow players to use their imaginations to combine movement with a complex combat system, good things are bound to happen.
It can be tough to let go of our favorite characters. Whether movies, television or video games, the time we spend with them results in an emotional investment.
Although some people might hesitate to fully embrace Delsin and wish for Cole from the last two games, a fresh face can be a great thing. Sequels tend to have two major problems, stale storylines and character limitations.
Of course, just because he doesn't as far as we know factor into Second Son doesn't mean Cole is gone for good.
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