By the week 38 The Commandant summons for the Hero and orders them to the detention area for prisoner watch, while the other guard takes a break to eat. At this time the Hero has the choice to feed the prisoners for which the reward is 30 good points for each of the three prisoners , or to starve them, which will gain 25 evil every thirty seconds.
He gives the order to kill Bob , a fellow guard whom the Hero met when they first arrived at the Spire, by giving you a Master Cutlass to use. The Hero again has the choice to unsuccessfully attack the Commandant gaining 50 good, or you can decide not to attack Bob, but not to attack the Commandant either, or to kill Bob and gain 50 evil.
Either way you do not get to keep the weapon and Bob will be killed. Reporting back to the Commandant the Hero learns about a missing guard and is ordered to find him. Upon the third time disobeying, the Hero faints and is forced out of the Commandant's chamber afterwards. Garth then appears behind the hero and uses a blast of Will to free them from the collar.
After which he informs the Hero that he can't help with the escape as he had spent all ten years saving up enough Will to escape his cell, kill the guard and remove both their collars. On Garth's advice both Heroes make their way to the Commandant's room. There Garth dryly admits that though escape is more important than revenge, revenge is conveniently necessary, as only through the Commandant can they leave.
There Garth is hit with a blast of lightning and The Hero fights The Commandant, letting out large amounts of exp. After killing him, Garth absorbs all of the exp and regains all of his lost abilities. Lord Lucien's experiment was a radical success. You are coming with me. That number is not random. It was assigned to you because I have broken recruits before you.
You are nothing more than the next link in the chain. Collect Artifacts for Tarana. Return To Tarana. Find The Thief. Complete Uncommon or Rarer Quests. Return To Raz.
These are all the Spire Quests currently live in Fortnite: Complete uncommon or rarer quests. Collect artifacts for Tarana. Find the Thief. Play the Last Log and Return to Raz. Retrieve the Cult Artifact from the Spire for Raz. Open up the menu screen and go into your inventory. You should find the celery in the "Food and Potions" category. Keep selecting it to eat it all up, one by one. Every time you eat one celery, you will get thinner by five points.
How to Acquire. In order to acquire it you have to join the Temple of Shadows, get loyalty points by sacrificing people , and then sacrifice your spouse between midnight and am. The sword will then be given to you by Alastair, the Shadow Worshipper next to the Wheel of Misfortune.
To start with, players need to find Tarana and interact with her. After talking to her, they will receive 1, experience points and can then select the Spire quest. Tarana will task players in finding artifacts for her.
Dark Island Trilogy, Part 3 Barely holding up against the Dark Matter placed against its defenses, the Temple of Light would collapse under the power of the final trove delivered by Clouse and the Sky Pirates. Donate gold at the Temple of Avo during the day and sacrifice people at the Chapel of Skorm at night. On average you will need 50, gold to complete the Temple of Avo.
You don't have to do both temples together, but doing it this way will ensure you get rewards from both. Follow the glowing trail to his chambers and he'll send you to find a missing guard.
The glowing trail leads you to the guard's corpse, which you can inspect to collect a Steel Cutlass and Steel Clockwork Pistol , among other items. As you grab the loot, Garth shows up and removes the collar from your neck. You are now free to use any and all Will attacks you previously learned. Follow Garth to the Commadant's room, fighting Spire Guards along the way, use the Culis Gate, and make your way to the boats.
Fable 2 Wiki Guide. Last Edited: 16 Aug am. Was this guide helpful? YES NO. In This Wiki Guide. Set years after the original game, Fable 2 offers even more choices and features, while building on the core gameplay theme of Fable where every choice continually defines who you become, allowing you to truly live the life you choose.
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